Whoever wants to reach more advanced decks in Clash Royale needs to learn how to efficiently unroll his or her troops, buildings and spells on the battlefield. This will lead to reaching upper levels, unlocking the best cards available and opening chests. Of course, you cannot do that unless you bring the suitable deck into combat.
In case you are at the beginning of your Clash Royale adventure or if you are heading towards conquering the last Arena, you should know which the recommended decks for each Arena are.
- Arena 1 – Goblin Stadium
Being the starting Arena, it’s the easiest. Here you will find the basic troops and spells like Giants, Minions, Goblins, Hog Riders and sometimes a Hunter or two. Besides the ones mentioned before, we also recommend the following decks: Knight, Archers, Skeleton Army, Musketeer, Arrows and Fireball.
- Arena 2 – Bone Pit
The more you advance, the more interesting it gets. The recommended decks for this Arena are Knight, Giant, Skeleton Army, Bomber, Musketeer, Baby Dragon, Fireball and Arrows.
- Arena 3 – Barbarian Bowl
For this Arena we recommend decks like Witch, Valkyrie, Skeleton Army, Musketeer, Baby Dragon, Prince, Goblin Barrel and Mini P.E.K.K.A.
- Arena 4 – P.E.K.K.A’s Playhouse
Here things get a little more complex, so you should use decks like: Balloon, Witch, Valkyrie, Skeleton Army, Musketeer, Baby Dragon, Prince and Goblin Barrel.
- Arena 5 – Spell Valley
Once you get here, you should use: Balloon, Witch, Valkyrie, Skeleton Army, Baby Dragon, Prince, Mini P.E.K.K.A and Zap.
- Arena 6 – Builder’s Workshop
When you are passing through Builder’s Workshop Arena, you’d better use decks like Witch, Skeleton Army, Baby Dragon, Prince, Giant Skeleton, Inferno Dragon, Arrows and Goblin Barrel.
- Arena 7 – Royal Arena
If you get to this level, you definitely should consider using the following deck before going into battle: Golem, Baby Dragon, Prince, Dark Prince, Mega Minion, Tombstone, Zap or Fireball.
- Arena 8 – Frozen Peak
Our favourite decks for this Arena are: Golem, Skeleton Army, Baby Dragon, Prince, Dark Prince, Mega Minion, Elixir Collector and Zap.
- Arena 9 – Jungle Arena
To get through this Arena you’ll need help from: Knight, Giant, Prince, Ice Wizard, Goblin Gang, Night Witch, Graveyard, The Log.
- Arena 10 – Hog Mountain
If you get this advanced, you should use Golem, Lumberjack, Mega Minion, Bandit, Night Witch, Elixir Collector, Zap and Poison.
- Here are our deck recommendations for Arena 11 – Electro Valley: Giant, Prince, Dark Prince, Mega Minion, Electro Wizard, Fireball, Zap and The Log.
- If you finally reach the Legendary Arena (Nr. 12) you should use the following decks: Mega Minion, Three Musketeers, Miner, Battle Ram, Ice Golem, Goblin Gang, Elixir Collector and Zap.
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