With the new Assassin’s Creed: Odyssey, Ubisoft promises enormous freedom to let us do things the way we want. The video games developing company has announced some exciting news on Assassin’s Creed: Odyssey, this time revolving around the game’s combat system and the enormous versatility it would offer to the player.
“You have a base combat system and, from there, everything we put on top has the mission of facilitating your advantage over the rest of the enemies,” explained Jonathan Dumont, the creative director of the game, in an interview with the Gamespot video games news portal.
“We also wanted there to be some choice on the part of the player, so we were trying to have some freedom at the core of everything we’ve added, but in this case, having to create your own style of play, your own class and thinking about how great it would be to mix the different skills. But we also wanted to allow the players to decide whether they wanted to specialize, for example, in only four things if that was enough for them,” Dumont added.
The new combat system in Assassin’s Creed: Odyssey to fit every gamer’s style
“We were looking for a more personalized approach rather than supporting a particular way of playing Assassin’s Creed: Odyssey, or unlocking things in a certain order,” the creative director said.
“Investing points where you want, but distributing them where you also want to create your own style. Because the Assassin’s Creed saga has been on the market for ten years, and we all play it differently. Some people want to play it stealthily, while others want more combat, so we want to make sure the style of play is right for you, and that the game allows you to enjoy the title as you wish,” Jonathan Dumont, the Assassin’s Creed: Odyssey creative director concluded.
Assassin’s Creed: Odyssey will launch on October 5th, 2018.