Everybody knows and loves Clash of Clans, the strategy game that trains your attention, patience, and sympathy. As a chief of a village, you are faced with wars that your enemies start, or you start as a way of leveling up. This game was launched by Supercell a few years ago, first in the iOS variant and then for Android.
Now, a few years later, this game brought the Finnish developer a revenue of over $41 million for the month of September across Google Play and App Store.
According to Sensor Tower, a market intelligence firm, this app was ranked 18th from all mobile apps for last month. Is not that crazy?
Besides the big amount of money this game brought to their mother company last month, a year-on-year increase of 5.2 percent was also calculated in a comparison to last year’s September. The same sources added that along with this growth, the game has been offering a total earning amount of over $6 billion since it was launched.
Clash of Clans and its popularity
More and more people are downloading the Clash of Clans. We can say that since only last month a number of 5.4 million new players joined the community. Most downloads came from Google Play, approximately 80 percent.
As the moment Clash of Clans has a total amount of 606 million players after the additional number from last month was calculated too.
Supercell’s success is not only due to Clash of Clans, but its other apps are loved too.
One of these games is Boom Beach which, according to Sensor Tower, brought its mother company not less than $820 million since it was launched in 2013.
Are you a Clash of Clans player? Maybe you will end up being one.
Nicole Hicks a graduate of UFT. She’s based in Toronto but travels much of the year. Nicole has written for NPR, Motherboard, MSN Money, and the Huffington Post. Nicole is a financial reporter, focusing on technology, national security, and policing.