Who would’ve thought bugs could become a desired element of a game? Players noticed several bugs during the World of Warcraft Classic, but developers aren’t going to fix all of them. In fact, as it turns out, some of the bugs are actually meant to be there. They also exist in the Patch 1.12 of the original game, which is the source of inspiration.
Fans have wished for a return to the beginning for quite some time, and Blizzard decided to listen to them. For those who forgot, the original fan-hosted servers were eventually shut down. That caused quite a movement in the War of Warcraft community.
Back in 2018, fans received a demo of what’s about to come this year. Community manager Kaivax revealed that they received plenty of feedback from players. However, he also pointed out the fact that some of the bugs observed by players are actually meant to be there.
World of Warcraft Classic contains bugs of the original release
“Players reported that [the] Warlock demon summoning was broken – lots of players said that you shouldn’t lose your current demon until the new one appears. We double-checked and in the original 1.12 WoW, and there, as soon as you started summoning a new demon, your existing demon disappeared. So the demo actually matched how the game played originally,” said Kaivax.
“There were a few other reports – such as ‘rare mobs do way less damage’ and ‘Kobolds at Jangolode Mine run faster than walking speed when running away’ – where we were able to confirm that the gameplay was the same in the demo as in the original 1.12 WoW,” the community manager added.
Of course, no major bugs will exist in World of Warcraft Classic, but Blizzard has decided to maintain a couple of minor bugs, just for old times’ sake.