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Vulkan 1.1 Update – Most Appreciated 3D Graphics Platform

More and more game developers are giving credit to Vulkan, a 3D graphics cross-platform which can easily become one of the most appreciated from the industry. Currently, Vulkan is mostly used by indie and AAA experts, but it can soon become all developers’ favorite.

Why is it so popular? The answer is simple. Previous editions had support for many drivers. Five major actors from the gaming industry could benefit from them: NVIDIA, Qualcomm, AMD, Intel and ARM.

Since technology is evolving fast, every good thing can be improved nowadays. This is the case with Vulkan as well. This year, on the 7th of March, the platform’s developers, Khronos Group, launched the long-awaited update, Vulkan 1.1.

The new version comes with interesting news

Nothing’s perfect, so Vulkan had to be improved as well. In this idea, developers added some features which they thought to be necessary and expanded some core functionalities. Now, it is possible to perform subgroup operations that require a number of plug-ins estimated from the initial edition.

We are talking about the following extensions: VK KHR Multiview, Device group, Multiview and Maintenance 3. Also, Vulkan divides tasks between several subgroups united on a single computer unit. As a result, work is done faster and results are better.

Since it was released, Vulkan 1.1 had some updates of its own. Now, bugs are fixed and the API is enriched with other useful extensions. Furthermore, the post 1.1 updates enable the paring between different drivers, like those from Windows and Linux.

All these improvements open new paths for graphic developers. They will be able to make wonders in the world of API. You can find out more about Vulkan 1.1 if you look for more information. Once you read the full list of extensions and bugs fixed, you will see that we really mean it.

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Vulkan’s 1.1 Update for Run Time Libraries is now Available

Geeks and computer gamers are probably really anxious as they wait for the latest upgrade for Vulkan ever since the announcement of its launch was made. Well, the good news is that the wait is finally over. Those that don’t really know what Vulkan is, keep on reading.

Basically, Vulkan is an API running on multiple platforms, being designed for developing 3D graphics. Hope this makes it clearer as to why engineers and gamers have developed a real passion for this particular tool. If not, then please let us spell it out for you. They love it because it allows them to have things like 3D graphics of real high quality.

What is special about Vulkan is that this program doesn’t put you through a hassle. In fact, it is quite simple to work on your computer but it does so in a unique way. That is because of its way of managing the cores of your computer so that the graphics you are seeing will be drastically improved in terms of quality.

Also, another unique feat which Vulkan boasts is its capability of focusing the work on the GPU, instead of overworking the CPU. This accounts for a far more efficient and faster job. We aren’t done with Vulkan’s greatness. As we said, this is an API that is able of working on a lot of platforms.

This is really great since you can come across APIs which work only on the latest Windows version. Well, Vulkan can be run on different versions, starting with Windows 7, on Linux and on Android as well.

If you are still wondering ‘why do a lot of people love this API?’, then the answer would probably be ‘because they know that Vulkan is like a resistance beam that holds those beautiful graphics together’.

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