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Xbox One “Deployment Error” Made The Console Inoperative For Some, But Microsoft Fixed The Issue

Yesterday, January 30th, 2019, Microsoft, the giant tech company, experienced some severe issues with its Xbox One console. More specifically, an Xbox One “deployment error” made the console inoperative for some owners. However, Microsoft fixed the glitches which, apparently, affected the Xbox One startup, sign-in process, and update.

The whole thing started yesterday, with some players being unable to connect to their accounts. Even more, some Xbox One owners also experienced difficulties when tried turn on their consoles. Others also suffered a black screen of death on Xbox One and freezing and crash bugs.

Also, some Xbox One players could not access their cloud-saved video games. Microsoft acknowledged these issues and reported that they’re working on a fix to solve out all these glitches and bugs, reportedly caused by an Xbox One “deployment error.”

Microsoft Fixed the Xbox One “Deployment Error” Which Made The Console Inoperative for Some Owners

“We are aware of reports of Xbox One console startup, title update, and sign-in errors. We will keep everyone informed once we have more information to share. Thank you all for your patience,” reported Microsoft yesterday, after many Xbox One users complained about some errors.

“Our teams have identified the cause for our earlier issues and are continuing to address these now. Thank you for your patience, we’ll update again when we know of any other changes,” the Xbox One team announced soon after the initial post on Twitter. Finally, “the issues surrounding Xbox One console startup, sign-in, title update errors, and our status page have now been resolved. Thank you for sticking with us while our teams addressed these issues, and we appreciate the reports. As always, we’re here, and we’re listening,” said Microsoft via the Xbox One official Twitter page.

Microsoft solved out the Xbox One “deployment error” that caused some consoles to freeze and crash, but some users have already avoided the issue by merely restarting the console.

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