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Resident Evil 4 on Nintendo Switch Lacks a Series Of Important Features

A considerable number of gamers around the world rate Resident Evil 4 as being not only the best of its series but one of the best video games of all times, being considered by many ways ahead its time. Although having a great sense of charm to it, an element is certainly absent from the Nintendo Switch port, and that is motion control.

Although being enthusiastically expected by a large number of players, many of them expecting the Switch version to be the definitive version of the game, unfortunately, it came out a bit disappointing for some.

Resident Evil 4 on Nintendo Switch Lacks A Series Of Important Features

Apparently, on the Switch, there are no differences. There is no gyro and no HD rumble, and not many positive aspects updated. Although it is still 60 fps when trying to aim or move the controller nothing seems to happen, since there were no attempts to factor in the motion control that once made the Wii edition of the game to be so enjoyable.

Although you can access control options in-game, this is not the case for motion control enabling, which is quite surprising considering the special features of the Joy-Con controllers would make it easily replicable. Now Capcom is not really the one to put the blame on since it is obvious that the most facile option was to directly port the already existing HD version, especially when taken into account that most of the gamers will not even notice the fact that motion input is the mission.

However, you cannot disgrace the fact that this is enough reason to conclude that this is not the ‘definitive version’ of the game.

The Community Is Deeply Disappointed

Capcom could eventually patch motion controls later on, but it doesn’t really have to.

The community, however, is truly disappointed about this aspect and believes that “charging almost $30 for a 14-year-old game that lacks features the switch is actually capable of doing” is not the best strategy they could go for.

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