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Spider-Man PS4 Sold 3.3 Million Copies in Three Days, Surpassing God of War

According to USA Today, which allegedly have some intel from Sony, the God of War selling record went down, as the newly released Spider-Man PS4 game hit the mark of 3.3 million copies sold in just three days.

Spider-Man PS4 sold 3.3 million copies in just three days, surpassing God of War

After it sold about 3.1 million copies in 3 days after its launch, God of War had become the bestselling title among all the Sony Interactive Entertainment games.

That record, however, is now beaten as the recently released Spider-Man title for PlayStation 4 surpassed any expectations and sold 3.3 million copies in just three days.

A figure that could be even higher since the presented stats don’t include those sales made via the PS4 Pro Amazing Red bundle.

Spider-Man also set the record for the highest number of pre-orders and surpassed other famous superhero-themed

Another record set by Spider-Man is that of the highest number of pre-orders, as more than one million copies of the new Insomniac Games title had already been pre-ordered worldwide way before the release date.

Also, among the superhero-themed games, this new Spider-Man PS4 title surpassed all the games of the Batman Arkham franchise, in special the Batman: Arkham City title, which sold only 2 million copies in the first week after launch.

Batman: Arkham Knight had totaled about 5 million copies in its first four months, a sum that Spider-Man should surpass without any difficulty.

Additionally, Spider-Man made quite a buzz in the United Kingdom where it made the best video game launch of 2018, overcoming that of Far Cry 5. The most important stats would come from the United States, but only when the NDP will launch its next report in about a month.

Meanwhile, for the Spider-Man PS4 fans, there is some excellent news as three additional chapters would come soon.

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Spider-Man PS4 Devs, Accused Of Downgrading The Graphics, Say That’s Not The Case At All

Video games development is a rigorous process with many things changing from the first trailers to the game’s release and even beyond that with new patches and DLC packs. However, according to a Reddit user, Spider-Man PS4 changed a lot from the E3 trailer to the final version, scheduled to launch during the next week. But, Insomniac Games responded to the accusations of downgrading the graphics saying that’s not the case here.

Well, the difference between what we can see in Spider-Man trailer released during the E3 and the final version is enormous. The first pic below shows a screenshot from the E3 trailer, and we can see some very sharp graphics with lots of details. In the second image, snapshotted from the final version, revealed a downgrade in the graphics, indeed.

Accused of lowering the number of those puddles on the ground, Insomniac Games, Spider-Man PS4 devs, stated on Twitter that it’s not about a downgrade.

If that’s no graphics downgrade in Spider-Man PS4, then what it is?

“It’s just a change in the puddle size, there’s no downgrade at all,” stated Insomniac Games on their Twitter page.

But some gamers said that the devs removed some of the puddles, along with many more other details, to enhance the game’s performance. On this one, the community manager James Stevenson stated that “the puddles being moved had nothing to do with performance.” He also gave an explanation.

“Pretty sure it was a design/art/usability reason thing. Definitely wasn’t performance, as we have spots with tons of puddles in the game with no performance issue,” explained Stevenson. “Bright sunlight causes concrete to blow out and look bright. Plus our post effects (DOF and motion blur tech in particular) are way better in 2018, which causes stuff to be blurrier when pulled like that, but that’s because it’s supposed to look good in motion,” James Stevenson added.

The new Spider-Man PS4 will go live on September 7th, 2018, while Insomniac Games already announced the release of the first DLC for the game, on October 23rd.

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