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World of Warcraft Classic Returns To The Origins, Bugs Included On Purpose

Who would’ve thought bugs could become a desired element of a game? Players noticed several bugs during the World of Warcraft Classic, but developers aren’t going to fix all of them. In fact, as it turns out, some of the bugs are actually meant to be there. They also exist in the Patch 1.12 of the original game, which is the source of inspiration.

Fans have wished for a return to the beginning for quite some time, and Blizzard decided to listen to them. For those who forgot, the original fan-hosted servers were eventually shut down. That caused quite a movement in the War of Warcraft community.

Back in 2018, fans received a demo of what’s about to come this year. Community manager Kaivax revealed that they received plenty of feedback from players. However, he also pointed out the fact that some of the bugs observed by players are actually meant to be there.

World of Warcraft Classic contains bugs of the original release

“Players reported that [the] Warlock demon summoning was broken – lots of players said that you shouldn’t lose your current demon until the new one appears. We double-checked and in the original 1.12 WoW, and there, as soon as you started summoning a new demon, your existing demon disappeared. So the demo actually matched how the game played originally,” said Kaivax.

“There were a few other reports – such as ‘rare mobs do way less damage’ and ‘Kobolds at Jangolode Mine run faster than walking speed when running away’ – where we were able to confirm that the gameplay was the same in the demo as in the original 1.12 WoW,” the community manager added.

Of course, no major bugs will exist in World of Warcraft Classic, but Blizzard has decided to maintain a couple of minor bugs, just for old times’ sake.

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World Of Warcraft: Classic To Be Playable on November 2nd

If you’re a World of Warcraft fan, then we have excellent news for you. On November 2nd, World of Warcraft: Classic will be playable at Blizzcon. However, there’s a catch. Namely, you should buy a Virtual Ticket to be able to play the demo.

“Shortly after the Blizzcon opening ceremony on November 2 (on or around 1 PM PDT), players will be able to download the same in-development BlizzCon World of Warcraft: Classic Demo that will be playable on the show floor,” Blizzcon said. “Players will have a chance to explore and enjoy a limited questing experience through a pair of classic early-level zones – one Horde and one Alliance – and experience firsthand our recreation of the original Azeroth,” Blizzard added.

However, the World of Warcraft: Classic servers will go live immediately after the opening ceremony of the Blizzcon, but everyone who remembers the launch of WoW servers knows that there is a waiting time.

World of Warcraft: Classic to be playable on November 2nd until November 8th

In a bonus video released by Blizzard, the game developer confirmed that a World of Warcraft: Classic panel would also be included during the Blizzcon conference. During the meeting, Blizzcon plans to present where they stand with the new game’s progress and what we should expect. Also, Blizzcon will reveal the challenges they had to overcome to the technical difficulties of porting ancient code.

Ion Hazzikostas, the director of the World of Warcraft: Classic game, announced that the demo would be playable from November 2nd until November 8th, but suggested that the period could be extended. On the other hand, Hazzikostas said nothing about the full version’s release date so all we have to do is wait for the Blizzcon conference when the game developer might present us some more details on World of Warcraft: Classic.

 

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